/* * Copyright © 2008 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Author: * Zou Nan hai * Zhang Hua jun * Xing Dong sheng * */ /* shader for backward predict mc */ mov (8) g76.0<1>UD g1.0<8,8,1>UD {align1}; //mov (8) g77.0<1>UD g2.0<8,8,1>UD {align1}; include(`block_clear.g4i') mov (2) g1.14<1>UW g1.18<2,2,1>UW {align1}; /* save payload */ mov (8) g115.0<1>UD g1.0<8,8,1>UD {align1}; /* 8x8 media read/write payload */ mov (1) g1.8<1>UD 0x0070007UD {align1}; /* save payload, again */ define(`dest', `g118') define(`input_surface', `7') define(`mv1', `g115.14') define(`mv2', `g115.16') /* Y */ /* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ asr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; add (2) g2.0<1>UD g115.0<2,2,1>UD g1.14<2,2,1>W {align1}; include(`motion_frame_y.g4i') /* motion_vector = motion_vector >> 1 */ /* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ shr (2) g1.0<1>UD g115.0<2,2,1>UD 1UD {align1}; asr (2) g115.14<1>W g115.14<2,2,1>W 1W {align1}; asr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; add (2) g2.0<1>UD g1.0<2,2,1>UD g1.14<2,2,1>W {align1}; /* U */ define(`input_surface1', `8') define(`input_surface2', `9') mov (1) g2.8<1>UD 0x007000fUD {align1}; include(`motion_frame_uv.g4i') /* V */ /* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ include(`addidct.g4i') send (16) 0 acc0<1>UW g0<8,8,1>UW thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT};